/*=========================================================================
 *
 *  Copyright NumFOCUS
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef itkConvertVariableLengthVectorPixelBuffer_hxx
#define itkConvertVariableLengthVectorPixelBuffer_hxx

#include "itkConvertVariableLengthVectorPixelBuffer.h"

namespace itk
{
template <typename InputPixelType, typename T, typename OutputConvertTraits>
void
ConvertPixelBuffer<InputPixelType, VariableLengthVector<T>, OutputConvertTraits>::Convert(
  InputPixelType *          inputData,
  int                       inputNumberOfComponents,
  VariableLengthVector<T> * outputData,
  size_t                    size)
{
  InputPixelType * endInput = inputData + size * static_cast<size_t>(inputNumberOfComponents);

  while (inputData != endInput)
  {
    (*outputData).SetSize(inputNumberOfComponents);
    for (int ii = 0; ii < inputNumberOfComponents; ++ii)
    {
      OutputConvertTraits::SetNthComponent(ii, *outputData, static_cast<T>(*inputData++));
    }

    outputData++;
  }
}
} // end namespace itk

#endif
